I am a versatile 3D generalist and Virtual Design graduate specializing in hard surface modeling. My journey in 3D design started in 2014 with a school project at the Max Planck Institute for Computer Science in Saarbrücken. I pursued a degree in Virtual Design at the University of Kaiserslautern, which I successfully completed in March 2024. During this time, I refined my technical expertise and creative skills. I love collaborating with like-minded creatives to create eye-catching visualizations.

2014 Starting 3D at School project @MPI Saarbrücken
2016 Student of Virtual Design @Hochschule Kaiserslautern
2018 Starting to Freelance
2023 Internship Bepic
2024 Modelling for Nike Global Campaign

Over the years, I’ve continually adapted and embraced new software, always eager to learn and master the most effective tools available.

| Autodesk Maya | Autodesk 3ds Max | V-Ray | Cinema 4D | Redshift | Substance Painter | ZBrush | Marvelous Designer | Plasticity | Creative Cloud | DaVinci Resolve

Adidas, Nike, Puma, Samsung, McM, Mercedes-Benz, Bvlgari, Banana Volumes, Blocz

NewFormat, Bepic